PSY GAMES on the Nintendo Entertainment System is the 8-bit console edition of Remote Viewing Training, the psychic-perception trainer that began as a web app. It runs as a cyan terminal under a chrome marquee, renders its target photos as a teal duotone, and gives each mode its own accent color, all on real NES hardware.
01What this is
The NES build is the most hardware-constrained of the console ports, and it leans into that: a flat cyan interface, a beveled PSY GAMES logo, and a main menu that lists every mode as its own program. Pick a target code, sketch your impressions on the grid, then see the photo revealed and grade yourself against it.
- Remote Viewing. The original target-sketch trainer: clear your mind, draw impressions, then grade them against the revealed target.
- MIB: Gate Keeper. The gate-interdiction protocol and its stroke economy.
- Search and Rescue. The remote-geolocation drill, with a reticle that tightens every round.
- PSYOP. The spot-the-lie broadcast, plus a Settings program for music and options.
- Chrome marquee, color-coded modes. A beveled PSY GAMES title, with a different accent color per mode (cyan, amber, green, magenta).
- Teal-duotone targets, NES chiptune. Photographic targets dithered for the NES palette, over a toggleable 2A03 soundtrack.
02Screenshots
The title and mode menu, a Remote Viewing target code, the sketch grid, and the revealed target with its rating row.
03How it compares to the original
The cartridge keeps all four modes and the core loop intact; the hardware sets the rest. The web app runs in full color at any resolution with touch or mouse. The NES works inside a 256 by 240 screen and a handful of colors per tile, so targets become a teal duotone, the rating scale is shorter, and input is a D-pad cursor, all in service of fitting the game onto an 8-bit cartridge.
| Original web app | NES port | |
|---|---|---|
| Platform | Browser & Android | Nintendo Entertainment System cartridge |
| Display | Full color, any resolution | 256 by 240, cyan terminal, teal-duotone targets |
| Color | Full color | Limited NES palette, a different accent per mode |
| Targets | Full image library | A teal-duotone set packed into the cartridge |
| Drawing | Touch / mouse, free strokes | D-pad cursor on a sketch grid |
| Modes | RV · S&R · MIB · PSYOP | RV · MIB · S&R · PSYOP, plus Settings |
| Scoring | Self-rating 1–10 + computer analysis | Self-rating 1–9 + computer grade |
| Audio | Sampled web audio | NES (2A03) chiptune, toggleable |
| Runs on | Phone / desktop browser | Real NES hardware & accurate emulators |
04Get it
The full lineup of ports is available to channel members at youtube.com/@Eyepatchfilms. The PC build is on itch.io; the ROM runs on real hardware and in accurate NES emulators.