
PSY GAMES
The reference console edition: four modes, photographic targets, Memory Card saves, and PlayStation Mouse support.
Read the platform guide →THE PORT CATALOG / 14 PROJECTS
Remote Viewing Training across seven platforms, alongside classic game ports and hardware demonstrations. Explore the controls, see the compromises, and watch the builds run.
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The reference console edition: four modes, photographic targets, Memory Card saves, and PlayStation Mouse support.
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Four modes and the full target set, with 3DO Mouse support throughout and session history saved on the console.
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Color target images, all four modes, and a pointer-driven interface for the Sega Mega Mouse.
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An 8-bit interpretation with teal-duotone targets, a D-pad drawing cursor, and a 2A03 soundtrack.
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All four modes and 861 targets, with original Game Boy and Game Boy Color display palettes.
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A native homebrew build with touch drawing, button shortcuts, photographic targets, and saved sessions.
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Type keyword impressions on a physical keyboard, sketch on a D-pad canvas, and reveal targets from onboard flash.
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Footage recorded from a CRT, showing the PlayStation build after 3,000 builds.
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A Facility playthrough across real hardware and emulator.
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Real-hardware gameplay from the homebrew port of Secret of the Oracle.
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The Genesis port demonstrated on an Analogue Pocket.
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A real-hardware demonstration of the homebrew port.
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An exploration of Mario 64 on Sega Saturn.
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Version 107, demonstrating new sprites, audio, and levels.
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